Qi̘v Bùshhèj̼àm (/ˈbʊʃhɛ/ /j̼əm/ [usher] [general]) is a subtropical Large City located in the Birton Community of the Tetbur Commune.
The name Qi̘v Bùshhèj̼àm is derived from the Tauric language, as Qi̘v Bùshhèj̼àm was founded by Ǵatsa Dyfodwg, who was culturaly Tauric.
Climate
Qi̘v Bùshhèj̼àm has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 27°C (80°F). Qi̘v Bùshhèj̼àm receives an average of 243 cm/y (95 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Bùshhèj̼àm covers an area of nearly 451 km2 (180 mi2), and an average elevation of 3180 m (10433 ft) above sea level.
Overview
Qi̘v Bùshhèj̼àm was founded durring the early 11th century, by Ǵatsa Dyfodwg. The establishment of Qi̘v Bùshhèj̼àm was somewhat plagued by a lack of willing colonists, leading to Ǵatsa Dyfodwg electing to pay people to resettle in Qi̘v Bùshhèj̼àm.
Qi̘v Bùshhèj̼àm was built using the conventions of Tauric durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Bùshhèj̼àm is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Qi̘v Bùshhèj̼àm is buildings are arranged arround a network of premissive cobblestone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Qi̘v Bùshhèj̼àm, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The Relic of the World That Was have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Qi̘v Bùshhèj̼àm gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Qi̘v Bùshhèj̼àm makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Qi̘v Bùshhèj̼àm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Qi̘v Bùshhèj̼àm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Qi̘v Bùshhèj̼àm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Bùshhèj̼àm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Bùshhèj̼àm's parks.
Qi̘v Bùshhèj̼àm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Bùshhèj̼àm.
Qi̘v Bùshhèj̼àm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Qi̘v Bùshhèj̼àm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Qi̘v Bùshhèj̼àm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Qi̘v Bùshhèj̼àm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Qi̘v Bùshhèj̼àm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Qi̘v Bùshhèj̼àm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Qi̘v Bùshhèj̼àm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Bùshhèj̼àm's public wards, blessings, and other arcane systems.
Qi̘v Bùshhèj̼àm has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Qi̘v Bùshhèj̼àm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Bùshhèj̼àm's grid is powered by a direct leyline tap.
Qi̘v Bùshhèj̼àm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Qi̘v Bùshhèj̼àm has a first rate hospital which caters to anyone in need of long term medical care.
Qi̘v Bùshhèj̼àm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Qi̘v Bùshhèj̼àm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Bùshhèj̼àm's natural decorations nor waterways.
Qi̘v Bùshhèj̼àm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Qi̘v Bùshhèj̼àm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Qi̘v Bùshhèj̼àm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Qi̘v Bùshhèj̼àm is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Qi̘v Bùshhèj̼àm's mayor's house was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Qi̘v Bùshhèj̼àm vermin leave small tokens in payment for food taken.
The Spriggan near Qi̘v Bùshhèj̼àm are known to be more aggressive than normal.
Qi̘v Bùshhèj̼àm's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sacrificing an animal to channel Wild Magic energies of tier 2 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 198
Farmers: 321
Farm Laborer: 530
Hunters: 366
Milk Maids: 258
Ranchers: 148
Ranch Hands: 336
Shepherds: 286
Farmland: 428821 m2
Cattle and Similar Creatures: 26536
Poultry: 318432
Swine: 21228
Sheep: 1061
Goats: 212
Horses, Mounts, and Beasts of Burden: 10614
Craftsmen
Arms and Toolmakers: 212
Blacksmiths: 235
Bookbinders: 136
Buckle-makers: 143
Cabinetmakers: 252
Candlemakers: 342
Carpenters: 326
Clothmakers: 294
Coach and Harness Makers: 112
Coopers: 265
Copper, Brass, Tin, Zinc, and Lead Workers: 140
Copyists: 102
Cutlers: 88
Fabricworkers: 235
Farrier: 732
Furriers: 69
Glassworkers: 379
Gunsmiths: 210
Harness-Makers: 103
Hatters: 223
Hosiery Workers: 78
Jewelers: 117
Leatherwrights: 265
Locksmiths: 107
Matchstick makers: 165
Musical Instrument Makers: 149
Painters, Structures and Fixtures: 131
Paper Workers: 149
Plasterers: 149
Pursemakers: 179
Roofers: 115
Ropemakers: 107
Rugmakers: 105
Saddlers: 183
Scabbardmakers: 228
Scalemakers: 108
Scientific, Surgical, and Optical Instrument Makers: 68
Sculptors, Structures and Fixtures: 103
Shoemakers: 100
Soap and Tallow Workers: 326
Tailors: 684
Tanners: 141
Upholsterers: 151
Watchmakers: 139
Weavers: 294
Whitesmiths: 82
Merchants
Adventuring Goods Retellers: 74
Arcana Sellers: 72
Beer-Sellers: 149
Booksellers: 176
Butchers: 258
Chandlers: 265
Chicken Butchers: 283
Entrepreneurs: 111
Fine Clothiers: 286
Fishmongers: 272
Florists: 65
Potion Sellers: 174
Resellers: 442
Spice Merchants: 151
Wine-sellers: 208
Wheelwright: 158
Woodsellers: 105
Service workers
Bakers: 442
Barbers: 471
Coachmen: 156
Cooks: 424
Doctors: 228
Gamekeepers: 163
Grooms: 96
Hairdressers: 408
Healers: 283
Housekeepers: 342
Housemaids: 663
House Stewards: 312
Inns: 102
Laundry maids: 186
Maidservants: 366
Nursery Maids: 208
Pastrycooks: 366
Restaurateur: 461
Tavern Keepers: 353
Specialized Laborer
Ashworkers: 157
Bleachers: 101
Chemical Workers: 59
Coal Heavers: 221
In-Town Couriers: 252
Long Haul Couriers: 235
Dockyard Workers: 208
Gas Workers: 52
Hay Merchants: 89
Leech Collectors: 268
Millers: 246
Miners: 258
Oilmen and Polishers: 156
Postmen: 235
Pure Finder: 138
Skinners: 353
Sugar Refiners: 62
Tosher: 174
Warehousemen: 393
Watercarriers: 244
Watermen, Bargemen, etc.: 294
Skilled Laborers
Accountants: 140
Alchemist: 169
Clerk: 212
Dentists: 104
Educators: 283
Engineers: 149
Gardeners: 110
Mages: 80
Plumbers: 112
Pharmacist: 131
Professors: 45
Scientists: 77
Wizards: 46
Civil Servants
Adventurers: 99
Bankers: 146
Civil Clerks: 225
Civic Iudex: 115
Consultants: 69
Exorcist: 225
Fixers: 126
Kami Clerk: 198
Landlords: 214
Lawyers: 133
Legend Keepers: 183
Militia Officers: 964
Monks, Monastic: 331
Monks, Civic: 353
Historian, Oral: 230
Historian, Textual: 124
Policemen, Sheriffs, etc.: 265
Priests: 408
Rangers: 141
Rat Catchers: 164
Scholars: 165
Spiritualist: 196
Slayers: 60
Storytellers: 400
Military Officers: 379
Cottage Industries
Brewers: 279
Comfort Services: 424
Enchanters: 119
Herbalists: 115
Jaminators: 393
Needleworkers: 321
Potters: 176
Preserve Makers: 331
Quilters: 143
Seamsters: 482
Spinners: 321
Tinker: 119
Weaver: 258
Artists
Actors: 116
Architects: 41
Bards: 168
Costumers: 65
Dancers: 129
Drafters: 69
Engravers: 84
Fine Furniture Carpenters: 52
Glaziers: 109
Inlayers: 105
Musicians: 331
Painters, Art: 54
Playwrights: 112
Sculptors, Art: 95
Wood Carvers: 342
Writers: 353
Produce Industries
Butter Churners: 366
Canners: 321
Cheesmakers: 424
Ice Merchants: 47
Millers: 212
Picklers: 176
Smokers: 139
Stockmakers: 120
Tobacconists: 153
Tallowmakers: 235
40210 of Qi̘v Bùshhèj̼àm's population work within a Foundational Occupation.
2245 work in Agriculture
9021 work as Craftsmen
3249 work as Merchants
6030 work as Service Workers
4195 work as General Laborers
1658 work as Skilled Laborers
5913 work as Civil Servants
3481 work in Cottage Industries
2225 work as Artists
2193 work in Produce Industries
61689 of Qi̘v Bùshhèj̼àm's population do not work in a formal occupation, but do contribute to the local economy. 4245 (4%) are noncontributers.
Points of Interest
Qi̘v Bùshhèj̼àm is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.
Due to a magical anomaly, Qi̘v Bùshhèj̼àm is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the early 2nd century the Kami ended a drought plaguing Qi̘v Bùshhèj̼àm. One of Qi̘v Bùshhèj̼àm's local festivals commemorates this miracle.